package org.phalanx.server.game;

import org.phalanx.map.MapCoordinates;
import org.phalanx.server.ServerCache.Cacheable;

public class GameMove {
	private Integer userId;
	private Integer actionType;
	private MapCoordinates c1;
	private MapCoordinates c2;
	private String attributeName;
	private String attributeValue;
	private Integer turn;
	private Integer unitid1;
	private Integer unitid2;
	
	public Integer getUserId() {
		return userId;
	}

	public void setUserId(Integer userId) {
		this.userId = userId;
	}

	public Integer getActionType() {
		return actionType;
	}

	public void setActionType(Integer actionType) {
		this.actionType = actionType;
	}

	public MapCoordinates getCoordinates1() {
		return c1;
	}

	public void setCoordinates1(MapCoordinates c1) {
		this.c1 = c1;
	}

	public MapCoordinates getCoordinates2() {
		return c2;
	}

	public void setCoordinates2(MapCoordinates c2) {
		this.c2 = c2;
	}

	public String getAttributeName() {
		return attributeName;
	}

	public void setAttributeName(String attributeName) {
		this.attributeName = attributeName;
	}

	public String getAttributeValue() {
		return attributeValue;
	}

	public void setAttributeValue(String attributeValue) {
		this.attributeValue = attributeValue;
	}

	public Integer getTurn() {
		return turn;
	}

	public void setTurn(Integer turn) {
		this.turn = turn;
	}

	public Integer getUnitid1() {
		return unitid1;
	}

	public void setUnitid1(Integer unitid1) {
		this.unitid1 = unitid1;
	}

	public Integer getUnitid2() {
		return unitid2;
	}

	public void setUnitid2(Integer unitid2) {
		this.unitid2 = unitid2;
	}

}
